Arm Cannon receives a massive damage boost vs undead/demon type when buffed with, Arm Cannon is also endowable with elements, so use converters and sage enchants to your advantage. This is an Axe exclusive skill (One-handed, Two-handed). Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. While hovering, rapidly moves forwards 7 cells. 1 Knuckle Boost. Changes the Magic Gear's elemental property. Cause Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing damage and inflicting stun and burning effect on the affected targets. Thanos Axe - Ragnarok Renewal - An axe with magical powers sculpted from Shard of Gray to counter the Tartanos. Rapidly cools the magic gear removing overheat status. But in almost every possible situation, HSCR is the better option, Despite it saying its for MADOGEAR, this spell also adds ATK outside of madosuit, which makes it quite helpful for Axe Mechanics who need any extra DPS they can get, Despite it saying its for MADOGEAR, this spell also adds DEF outside of madosuit, which makes it quite helpful for Axe Mechanics who need any extra defence they can get, (HSCR) is a very high DPS single target skill that will be the primary killing spell for MVPs and PVP. Requires to have an Axe class weapon equipped and if it is Wind property, the damage will increase by 25% overall. This spell caps out at about 12k damage per 3-4 seconds which makes it extremely poor for survivability since you are unable to wear a shield to cast it and VERY poor for killing high end mobs which have upwards of 60k to 100k+ hp. It sounds like a great skill, but overall its going to be doing 1/4 of the damage you can do with with Axe boomerang with a very slow cast animation. Axe BoomerangMax LV: 5Prerequisites: Axe Training LV 1Type: Active / DamageDescription: Throws an axe at long range dealing damage and knockback. Slightly increases movement speed. Fires upon an enemy using a large cannon mounted on the mado gear. There's a low chance to invoke Axe Boomerang. Inflicts Melee Physical Damage to a single target. No mora set for mech or gear to specifically increase it's damage. Change the Madogear's elemental property. So I think it's a matter of granting Axe builds the option of using a Mado as well, instead of the FAW. Atk increases as caster's DEX gets higher. A Mechanic's attack strength, defense, movement, attack speed, and complementary skills including Self Destructionare completely reliant on equipment set… Prevents movement for 8 secs. Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Recovering SP with Lava flow and Axe Tornado. A Giant Axe can also be used as well, which has bonus damage to the HSCR skill. Requires the player to be wielding an Axe. Knuckle Boost Merchant. Other Notes The heavier the axe is, the more damage dealt. Auto-attack Crit builds with auto-cast gear perform decently vs MVP's due to the blacksmith and mastersmith damage/speed boosts. A [Suicide Device] is required to use this skill. Removes Overheat status from the Madogear. It offers incredible power and magic at a great cost. The repair potions weight up to 14 weight EACH, and cost over 1000z. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. This can remove, , Millennium Shield (only usable with the Pile Bunker weapon). The garment and its card is a primary source of damage reduction. Caster will lose the Magic Gear and all SP will be consumed. Axe Boomerang Build better use Sea Captain hat. It has a 10% chance of leaving the target stunned for 2 seconds and may autocast Axe Boomerang upon inflicting damage if used with an Axe class weapon. Removes the target FAW. Min-Max Lv: 0.2 / 0.3 / 0.4 / 0.5 / 0.6 sec. Backslide is also helpful for WOE/PVP but not mandatory, : Blocks ranged attacks and magic attacks in a 5x5 area around the Mado(like a larger mobile version of. Nullifies [Kyrie Eleison, Assumptio, Mental Strength, Gentle Touch-Change, Gentle Touch-Revitalize, Auto Guard, Reflect Shield, Defending Aura, Reflect Damage, Prestige, and Banding]. Will Axe mechanic rival with Mado in terms of dps/overall from now to the future? : Lower the defense and magical defense of target. Axe Boomerang builds are very common with new players. MUST be carded with three Archer Skeleton Cards, otherwise the damage will be too low. Requires the Magic Gear equipment Accelerator equipped and consumes 1 Magic Gear Fuel. Fire Property Attack 600% / 30% Chance to cause [Ignition] status, Fire Property Attack 900% / 40% Chance to cause [Ignition] status, Fire Property Attack 1200% / 50% Chance to cause [Ignition] status. Consumes 1 Liquid Condensed Bullet and 1 Magic Gear Fuel. Increases attack power and hit rate when using an Axe type weapon. Attacks enemies using a large caliber gun mounted on the Madogear. Launch the cannon equipped on the Madogear (Magic Gear) to deal blast damage to the target. A hybrid of the two is also possible. While not the most ideal choice for weapon due to it being two handed, this can be a viable leveling weapon. This spell is complete garbage due to its extremely badly done math formula, and provides very little resistance or damage boost. / 50 SP reduction per sec. One option is to max out the magic FAW skill as it can aid the Mechanic in leveling and PVP and possibly even in MVP. KVM can be earned by doing SLEIPNER seal quest or exchanging Eden Merit Badges, Only use if the indestructibility is needed. Protects against ranged physical and magical attacks in an area around the caster. Temporarily increases the movement speed of the Magic Gear. It is recommended to create a hybrid Axe / HSCR build that also has some Mado skills for leveling purposes. Overheat limit increases the point at which the gear will Overheat. Fixed damage 8000-18000 and Stun + Burning in 7*7 area. Higher Level Increases ATK and decreases the movement penalty in Mado Gear. Reveals all enemies in a large area, and may decrease their FLEE. If you want to spice it up. When using an axe type weapon, there is a low chance to auto-casting Axe Boomerang. Generates a 5x5 cell stealth barrier around the caster, cloaking all targets within the area of effect. Mado Mechanics utilize a system called a Madogear, enabling them to use ranged damage, party support skills, massive damage AoE attacks, and a range of WoE skills that make the Mechanic a very formidable foe.The other path is the Axe / HSCR Mechanic, which continues to use the Mastersmith skill, High Speed Cart Ram and can also use the Axe Tornado AoE outside of a Madogear. Helpful for PVP and can add a slight dps boost in MVP. This spell is Gravity's poor attempt at creating a third job substitute for, . Creates a strong magnetic field around you, preventing all enemies from moving. The blacksmith class has always been my favorite class! Class: Accessory Weight: 10 Requires Level: 100 Usable By: Mechanic Reduces the global delay of skills by 10%. Allows recovery (repair) of your own or other Magic Gears. HP gain weapon. With. Madogear License: 5 Passive: Decreases the movement speed penalty when operating a Madogear. The weight of your axe increases your damage. - posted in Merchant Class: Hello everyone, So with the implemented Verus cards, especially the Step card that increase 30% axe boom dmg and 60% at +10, which weapon is better for Axe Boom build? Not a very effective skill but needs to be maxed as prerequisite to Ice Launcher, which is also prerequisite to Arm Cannon. Talk with Chainheart in Juno yuno 129 156 three times. Base Level affects the final damage:Lv100 ~ 150 = 100% ~ 150% This skill works with Magic Gear. Overheating causes the Magic Gear to take continuous damage over time. Must have a [Flame Thrower] equipped. this has a very quick cast time, and becomes much more spammable because of the reduced cast delay. Attacks the target with many drills to cancel defensive magic. Power Swing (Alt: Power Swing) is a 3 rd class offensive skill available as Mechanic.. Effect. Heroic Backpack provides many damage boosting effects and can also be carded. The garment and its card is a primary source of damage reduction. The formula for resist and damage boost is a complete joke and almost completely unnoticeable. A Pile Bunker (the weapon) can be used with HSCR, which has very high ATK, and is a mace so the Mechanic can equip a shield. Mechanics is one of the more overpowered classes in the game both in PvP and PvM.Can’t wait to share some tips and upload guides on this soon! This can be purchased with 820 KVM badges. Using the Magic Gear basic equipment, fire's a rocket punch at an enemy at long range. Reduces the variable casting time of skills by 10%. It's single target but … Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged magic attacks. Attack increases as caster's Dex gets higher. Enemies will be unable to kill the Mechanic's party members, and will be forced to focus their attacks on the Mechanic instead who does not receive the buffs effect. Its fairly useless in pvm due to the damage being considerably lower than arm cannon, but is highly useful for PVP situations (especially when combined with mailbreaker/swordbreaker). Master-Mechanic Skills: Base Master-Mechanic Skills: All of the Battle/Buff Skills of the Mastersmith Offense Skills: FAW - Silver Sniper FAW - MAgic Decoy Axe Boomerang Axe Tornado Power Swing Situational Skills: Axe Training Research Fire and Earth Skill Explanation: Mecha-smiths focus on all the axe skills and masteries as a Mechanic. Allows the user to remove a FAW from the ground. Requires a [Barrier Builder] and consumes 1 Magic Gear Fuel. 119 STR 119 DEX VIT for the rest. Glorious Ring is also useful for 10% damage reduction against certain elements, 300 HP, and 3% cast reduction. Achievable at jlvl 2. It work similarly to. Effect. Consume 1 Vulcan Bullet to activate the skill. Question about a certain skill of the Mechanic Ragnarok Online PC. AGI can improve DPS significantly with this skill because it has no delay. Damage property is determined by the property of the cannon ball equipped. ). All stats +20%. Nidhoggur's Shadow Garb provides some elemental resist and a chance to leech SP when attacking. Spins rapidly like a whirlwind with an axe striking all targets around you. Set enemies on fire with a flamethrower, has a chance to cause Burning status.. Highly useful for WOE as it also drains the SP of all those within its range. Fully restores HP when cast and increases movement speed for the duration of the skill. This spell utterly fails because it has a 1 second cast delay, where as HSCR has no cast delay. Axe Mastery (Mechanic) 10 Passive: Increase ATK up to +50 and HIT up to +30 when having an Axe weapon equipped. Not worth the points at all. Has a pretty fast cast time as well. If Axe Boomerang is level 5, Atk + 100. Axe Boomerang Lv 3: Stay Duration: 2 sec: Cast Delay: 1 sec: Effect: Strikes a target with an axe dealing damage and cause stun effect. Inflicts Ranged Physical Damage to a single target and pushes it backwards. A decent weapon even for PVM due to the high ATK. / 50 SP reduction per sec. Supplement Part Dex [1] - This mechanical device promotes the precise and timely execution of spells. You cannot cast more than 2 instances of this skill before the first one expires. 1 Knuckle Boost. Can add an extra couple 1000 damage to mATK/ATK spells like Genetics, Allows the player to Heal themselves while in mado or heal other mados around them. Attack (By monster size Small, Medium, Large) 700%, 650%, 600% / Range 9 Cells / 7x7 cells AoE, Attack 1100%, 1000%, 900% / Range 11 Cells / 5x5 cells AoE, Attack 1500%, 1350%, 1200% / Range 13 Cells / 3x3 cells AoE. the bare minimum for this is 2 skill points: 1 Madogear License. Increase ATK up to +50 and DEF up to +30 against Fire and Earth property monsters. Mechanic 3-1 Job Class ... [Requirement] Axe Boomerang 3 Give damage and [Stun] status to 1 target by swinging your weapon. : A spammable single target attack that has a very low cast time, and no cast delay. (Adds damage which boosts Axe Tornado and Axe Boomerang DPS). Axe Tornado (Alt: Axe Tornado) is a 3 rd class offensive skill available as Mechanic.. Effect. causes Lava to erupt from the ground in the targeted cell for 5 seconds in a 7x7 area, dealing fixed damage and inflicting Stun and Burning status. ... damage is on part with Power Swing 5 + Axe Boomerang 1 triggering with a Hurricane Fury). Medal of Honor is a powerful accessory that adds 5% more damage, +500 HP, and +50 SP. We max out Madogear License for the mspd and +150 atk. Anything else you can get will be to build on top of this. Skill range is 9 cells. Axe Mechanic's problem isn't farming, it's leveling past 150. Consumes 1 Magic Gear Fuel. The downside to this spell however is that you lose your mado suit and it drains all SP to 0, thus making it a 'going down in a blaze of glory' type last ditch effort attack. Axe builds are now pretty efficient, you can either go for Axe Tornado with Arquien's, Tornado Axe and leech gears, or go for Axe Boomerang with Sea Captain Hat and the Supplement Armor and Accessory combo. (new equips like bio5 headgear can be discussed here too ) Option1: +10 … Has very long cooldown. This build is for players that enjoyed the classic style of Blacksmith/Mastersmith play. It's damage is based on ATK and receives a very slight bonus from having high VIT/HP. Only 1 point is needed in this as its easy to spam, A very useful spell with many uses including: escaping hit lag, escaping eminent death, pulling mobs, or even just travelling around town faster. It can be used on other players FAW's. Scan a 15 x 15 cells area around the caster with a infrared scanner to detect and unhide any hidden enemies. The build falls apart when you start running into six-digit HP pools on mobs and all the upgrades you have cost 20m or more. Min-Max Lv: 0.2 / 0.4 / 0.6 / 0.8 / 1 sec. There is a quest to make the pile bunker that requires a few materials and a Brocca (see the, Both swords are viable to use, but the red sword provides an extra 10 ATK. This weapon is two handed however. Lv. You can set a maximum of 2 active FAWs. : A splash damage attack that is based on DEX, user's level, and ranged damage boosts. Strikes a target with an axe dealing damage and stun. Construct a FAW which will use long distance magic attacks against enemies. Allows the user to recover HP of any allied Madogear user. - iRO Chaos - Duration: 6:58. ajico iro 18,666 views If refine rate is 9 or higher, increases physical damage against all size enemies by 15%. Axe Mechanic - posted in Merchant Class: Hi all Got 2 of my 3 mains in place I really want to make an Axe Tornado and/or axe boomerang mechanic as I dont like the look of the mado I have a few gears but some are impossible to get or dont exist Is there some help in form of a guide or some information that i can get as i want to make one Thanks in Advance Maces type weapon also receive a small percentage of the skill effect. Creates a Fixed Automatic Weapon (FAW) platform that can perform long-ranged attacks. This weapon is two handed however. If refine rate is 7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second. This is a pvp spell so only get if you are going to be PVPing or doing WOE, Scans a 15x15 cell range around the caster to reveal any hidden enemies and decreases their Flee rate by 30%. The Mechanic is the third job class of Blacksmiths/Mastersmiths. Immobilizes all enemies in an area and continuously drains their SP. Area of Effect: 3x3 cells / +15% DEF / MDEF, Area of Effect: 3x3 cells / +20% DEF / MDEF, Area of Effect: 3x3 cells / +25% DEF / MDEF. All stats +20%. A hybrid of the two is also possible. Patent Avenger [2] - Can't be destroyed. It can be a decent, cheap farmer character utilizing Axe Tornado and Boomerang or an expensive Madogear rider providing unique utility supports, debuffs and damage options for both single targets and groups of enemies. / 50 SP reduction per sec. With high enough INT, players can easily 1 shot kill everyone within a 7x7 radius of them. Consumes 2 Magic Gear Fuel. Has Great Power of Speed and Strength. Knuckle Boost Mechanic. The effect doesn't work if you or the enemy are in hovering status. Great weapon for HSCR, and can wear a shield because it is a mace. 10 Axe Mastery. Otherwise, it is recommended to go in with alot of potions, anodyne, and keep yourself buffed to the max and spam HSCR to down mobs quickly. 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Not a very quick cast time, and +50 SP I want to know more.... If two stealth fields overlap, it 's damage is based on DEX, user 's,! Or Gear to take continuous damage over time items, Mechanics are flexible... Using this skill determines the new elemental property having an Axe at an using..., and provides very little resistance or damage boost is a 3 class! Fails because it is great for killing off one or two monsters that are not by.